• Capt. Wolf@lemmy.world
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      5 months ago

      That’s a bummer, but also not entirely surprising when you consider Half-Life 3…

      • SchmidtGenetics@lemmy.world
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        5 months ago

        Yeah it’s great to think letting your employees do what they want is good, which it is, but yeah everyone’s going to have their own idea and want to work on it. So who gets funding, etc.

        It’s strange the person said they move fast, that’s not something I’ve ever heard in reference to steam/valve before, and so many upvotes? What’s going on here.

    • Grandwolf319@sh.itjust.works
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      5 months ago

      If the alternative is making a half life 3 that people don’t have the passion for then imo it’s working.

      • SchmidtGenetics@lemmy.world
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        5 months ago

        Or there’s not enough people with passion, since their passion is hats, or the higher ups have their preferred people they give funding too, part of the linked articles mention this stuff.

        • Grandwolf319@sh.itjust.works
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          5 months ago

          I don’t want forced passion. If an artists doesn’t want to create, they shouldn’t be forced.

          So is game making an art form, I think so.

          • SchmidtGenetics@lemmy.world
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            5 months ago

            Great, than do that somewhere else and someone else can take their place and do their art under structure.

            Who said forcing? Some people just want to draw, while others do only want to draw hats. If you only want to draw hats and we need someone who will draw something else, and there’s 30 of them, yeah that’s an issue dude.

            Valve admitted it didn’t work, it’s weird the length people go to defend it.